Manfred Clayton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is golden and curly. His eyes are amber and he is always smoking a pipe.
Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Apothecary profession.
History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered writing. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Artistic. Bonds: Attractive, Religious, Job, Rich. Occupation: Engraver
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1500 sp.
Roger Law, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.
History: Gifted from a young age, Roger studied abroad. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Weaver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 500 gp. Alexandrite (700 gp).
Anthony Hayley, Male Human [Permalink]
Personal [hide]
Description: He wears a white tunic with grey highlights, and long brown pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He can speak with the recently deceased. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the east to a Painter, Anthony learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Painter. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and balancing his hectic life and new painter responsibilities is difficult
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Painter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 5000 cp.
Anselm Clare, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear pastel clothing when he does not wear armor. With a patchy auburn beard and wild auburn hair. His face is scarred and worn.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Joker, Logical. Flaws: Ugly, Mundane. Bonds: Family, Rich. Occupation: Sage
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 80 pp.
Bertram Burton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly black, has prominent grey streaks. He wears a mask on his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful necromancer made him what he is. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A deep hatred of orcs; and money/treasure
Ideals: Athletic, Persistence. Bonds: Rich, Enemies, Mentor. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 14000 cp.
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Their contribution stands as a beacon of hope for all adventurers!