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NPC Generator

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Advanced [show]


Guy Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His hair, while still mostly red, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Insomniac, Shy. Bonds: Attractive, Nature. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Guy Gracey, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Alexandre Charlton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and is generally well dressed albeit a few years behind the times. His right leg appears badly burned and disfigured. His golden hair is knotted and matted. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Terse, Impulsive. Bonds: Attractive. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Alexandre Charlton, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 12 (+1)5 (-3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerard Shirley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. His chestnut hair is lengthy. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gerard was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Carpenter for hire.

Motivation: To be a Dilettante again.

Ideals: Joker, Persistence. Flaws: Shy. Bonds: Job. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Gerard Shirley, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)14 (+2) 9 (-1)9 (-1)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Don Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He is bristling with hidden weapons, mostly greataxes and swords. With bright blonde hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Criminal record, Immigrant, Religious. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Don Willoughby, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 16 (+3)10 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Diggory Kenley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and prefers to wear black clothing when he does not wear armor. His red hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are white and perfect.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a Hunter, his mother struggled to pay the bills. In his 16th year, his parents were killed by a goblins raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and wants to raise his children well

Bonds: Attractive, Enemies, Poor, Criminal record, Family. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Diggory Kenley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, History +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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