Aldous Trowbridge, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He exudes charisma. He is a tour de force of persuasion. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Sold as a small child to a brothel owner, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Entrepeneur, Athletic. Bonds: Attractive, Mentor, Job. Occupation: Adventurer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 16 (+3) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Infernal, Goblin, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +0
Possessions: Just what you see.
Gunter Winchester, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft grey waves gently in the breeze. He keeps his brown hair in a pixie cut. He has a tattooed face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of western immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Soapmaker for the past few years.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Optimist. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Soapmaker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 18 (+4) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Goblin, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 500 gp.
Lewis Anderton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His red hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He is lazy and tries to find solutions quickly.
History: His parents moved while he was still in utero so he is the first generation to be born here. Lewis was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Carpenter. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels threatened by others; and balancing his hectic life and new carpenter responsibilities is difficult
Flaws: Lazy, Fearful. Bonds: Immigrant, Job. Occupation: Carpenter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Simple lock. 1 Masterwork Artisan’s tools.
Theobald Shirley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His golden hair is still thick. This gray eyed southerner is not easily forgotten.
Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.
Motivation: He is greedy; and he is unsatisfied with his job
Flaws: PTSD. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Jeweler
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
Chad Tewksbury, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot resist a sob story and will often dote over anyone who has one.
History: Chad was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Job, Adventurer. Occupation: Servant
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 30 pp.
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