John Ashley, Male Human [Permalink]
Personal [hide]
Description: A 5'0" western man, he wears a blue collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His head has been shaved. He has gray eyes and a blue hat with a green feather.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He comes from a rich western family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. He now mingles about in high society.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Ugly, Insane. Bonds: Nature, Criminal record, Rich. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Bertram Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He carries with him a set of falchions on his belt, each one with a topaz on the hilt. His hair is cut close to his head. His blue eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the west, but his parents moved at a very young age to the south. He was an apprentice working in his mother's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Immigrant, Job. Occupation: Bounty Hunter
Voice: Russian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Balimaar Rayden, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His silver hair is smooth and relatively long. His eyes are likewise violet. His teeth are white and perfect.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them
History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Crown-heir. He struck the Crown-heir job and began his own company from there.
Motivation: He has money and likes to spend it; and sabotage a competitor
Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Crown-heir
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 6 (-2) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 30 pp.
Gilbert Alton, Male Human [Permalink]
Personal [hide]
Description: He wears a violet shirt with thin black vertical stripes and brown pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is lengthy. His face is covered beneath a completely black helmet.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a ruthless business man, a trait he acquired from his father.
History: Gilbert was born in the east. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has money and likes to spend it.
Ideals: Entrepeneur, Persistence. Bonds: Enemies, Rich. Occupation: Knight
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gomory Sydney, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely pastel suit with white socks and a vest with buckled shoes. He carries with him a set of pickaxes on his belt, each one with a topaz on the hilt. His blonde hair is still thick. He has several tiny topaz earrings on each ear.
Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them
History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting. Flaws: Antagonistic, Shy, Disease. Bonds: Rich. Occupation: Tailor
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
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