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NPC Generator

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Advanced [show]


Patrick Blankley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear grey clothing when he does not wear armor. He has a golden handlebar mustache and slicked back golden hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Patrick hails from a village terrorized by goblins. He moved from fad to fad and when he turned 15 he discovered singing. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is a bit of a kleptomaniac; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Artistic. Flaws: Addict, Impulsive. Bonds: Attractive, Enemies, Criminal record. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Patrick Blankley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 4000 cp. 1 Healer’s kit.


Social Check DCs


Solomon Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is silver and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a slaver, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Solomon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Solomon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Greedy. Bonds: Poor, Attractive, Mentor, Criminal record. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Solomon Brandon, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Balimaar Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear green tank tops with blue pants. His red hair is singed and shortened. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Balimaar studied abroad. His childhood dream was to be a Ploughman, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Laborer

Voice: Smoker's lung

Attributes [hide]

Balimaar Cotton, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 18 (+4)10 (+0)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Everleigh, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by sweets. His auburn hair is kept up in a ponytail inside a small hat. His amber eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion; and he's attracted to the pc

Ideals: Joker. Flaws: Ugly, Selfish, Shy, Racist. Bonds: Nature. Occupation: Crown-heir

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hugh Everleigh, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)14 (+2) 7 (-2)14 (+2)
Skills Animal Handling +0, Stealth +4
Senses Passive Perception 8
Languages Common, Ignan, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. Lapis lazuli (5 gp). Chalcedony (20 gp).


Social Check DCs


Randal Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. His hair is red, silky, and of moderate length. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a crush on the local interpreter

Flaws: Insane, Hedonist. Bonds: Slave, Attractive, Poor. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Randal Beitz, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)9 (-1) 16 (+3)16 (+3)
Skills Animal Handling +5, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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