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NPC Generator

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Advanced [show]


Cory Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. His hair is white, silky, and of moderate length. His eyes are likewise green. His teeth are white and perfect.

Personality: Cory is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Religious, Enemies. Occupation: Barber

Voice: Stutters

Attributes [hide]

Cory Addington, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 44000 sp. Blue quartz (9 gp). Onyx (20 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Diggory Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a yellow shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His brown hair is cut short. He has a dull look in his green eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Optimist, Logical. Flaws: Fearful. Bonds: Religious, Job. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Diggory Yeardley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Solomon Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the south. He believes the world needs to unite to get rid of gnolls once and for all.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Seamstress father left him crippled. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls; and revenge

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Enemies, Military. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Solomon Tickle, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Dustin Warwick, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. His red hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling blue eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's in love

Ideals: Logical. Flaws: Shy. Bonds: Adventurer, Attractive, Has a crush. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Warwick, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10 pp.


Social Check DCs


Drogo Blythe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tattered old clothes. His blonde hair is slicked back into a classic pompadour. His eyes are brown and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Tanner mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Ugly, Mundane, Disease. Bonds: Poor. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Drogo Blythe, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp. Coral (150 gp). 6 Acid flasks. 3 Alchemist’s fire. 3 Smokesticks.


Social Check DCs

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