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NPC Generator

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Advanced [show]


Drogo Heiser, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His brown hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Optimist. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Drogo Heiser, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)17 (+3) 16 (+3)10 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 13
Languages Common, Auran, Ignan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Garrick, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears dark leathers with embroidery. His left leg appears badly burned and disfigured. He is bald on top and has large chestnut tufts of hair around his ears. He has brown eyes and a black hat with a yellow feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with his god.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. Since then, he has sought to make the best of life.

Motivation: He wants revenge against giants.

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Garrick, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 70 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Graham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his violet robe and has his warhammer always slung over his shoulder. He has a long golden beard with little hanging trinkets. He has gleaming, smiling hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Humans.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Shy, Racist. Bonds: Adventurer. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Trey Graham, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Shane Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He carries with him a set of swords on his belt, each one with a jet on the hilt. His black hair is greasy and uncared for. His eyes are a pleasant violet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and he is greedy

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Religious, Nature, Guardian. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Shane Cholmondeley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)17 (+3) 11 (+0)7 (-2)
Skills Athletics +3, Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Robert Carlisle, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears bulky black painted plate armor. His broad hat is riddled with cuts and holes. His eyes are blue and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Robert was born in the west. At a young age he loved to build and create. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well.

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Robert Carlisle, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)12 (+1) 7 (-2)6 (-2)
Skills Athletics +1, Religion +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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