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NPC Generator

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Advanced [show]


Heward Brady, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is typically in his Knight uniform. He wears his golden hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He likes to make people angry or surprised. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Mayor, who enjoyed hunting, Heward was taken on many hunting expeditions. Like his father and his sister before him, after school he went straight into learning to become a Knight. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record, Nature. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Heward Brady, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)9 (-1) 11 (+0)15 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp. 1 Half-Plate.


Social Check DCs


Robert Washington, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He is tall, broad shouldered and powerfully built. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes and a grey hat with a blue feather.

Personality: He will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Robert was born in the west. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Persistence. Flaws: Insane, Fearful. Bonds: Adventurer. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Robert Washington, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)12 (+1) 14 (+2)16 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 28000 cp.


Social Check DCs


Heward Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long red hair reaches down to his waist. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Heward is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Hunter business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heward grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heward. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Bonds: Enemies, Family, Job, Criminal record. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Heward Hadley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 8 (-1)16 (+3) 13 (+1)15 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 200 gp. 1 Everburning torch. 4 Thunderstones. 4 Smokesticks.


Social Check DCs


Guy Brownrigg, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His white hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful necromancer made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane. Bonds: Rich, Mentor, Adventurer. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Guy Brownrigg, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 9 (-1)17 (+3)
Skills Perception +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp. 1 Half-Plate.


Social Check DCs


Geoffrey Paxton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a clover on it. His blonde hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. Geoffrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Geoffrey was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a assassin and was forced into it by his family

Ideals: Artistic, Fighting. Flaws: Shy, Insane. Bonds: Family. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Geoffrey Paxton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 12 (+1)7 (-2)
Skills Intimidation +0, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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