Anselm Spaulding, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a green collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His skin is also unnaturally pale. He has styled his black hair well, parting it to the left. He has green eyes and a green hat with a brown feather.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Around other people he will do his best to conceal his emotions and appear jolly.
History: Anselm was born the youngest of three triplets. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Adventurer, Family. Occupation: Roofer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp.
Everard Carlyle, Male Human [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of luck on his torso, and carries daggers. His hair is blonde and curly. He wears a mask on his face.
Personality: Eccentric and domineering, Everard will drive conversation. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born at the edge of vast mountains. His mother was a soldier and died while he was still young. Everard was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.
Motivation: To reunite with his absent mother; and he wants nothing more than to rejoin the army
Ideals: Fighting, Extrovert. Bonds: Family, Nature, Military. Occupation: Jeweler
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Aquan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Gerald Sheldon, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is cut short. His fierce hazel eyes like to dwell on things.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Layabout business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: To be a Healer again.
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Layabout
Voice: Russian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. Alexandrite (200 gp). Malachite (4 gp).
Dustin Coombs, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. He wears his chestnut hair down. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Dustin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Soapmaker for hire.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Soapmaker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
Possessions: 10 pp. Eye agate (12 gp).
Theobald Ainsley, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His hair is red and very short. His eyes, though not visible through his cowl, are green.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.
History: Born in the north to a Farmer, Theobald learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 14 years.
Motivation: Further expansion of business.
Bonds: Guardian, Military, Job, Rich. Occupation: Farmer
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
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