Drogo Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears just a red suit. He carries with him a set of nunchakus, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His silver hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Weaver. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of a Baker, who enjoyed hunting, Drogo was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 8 years.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Weaver
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 90 pp. Gold dragon comb with red garnet eye (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Dean Staurheim, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is black and very short. His green eyes lackadaisically let the world flow into them.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.
History: Born in the south to a Dilettante, Dean learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and his religion dominates his actions
Ideals: Joker, Artistic. Bonds: Job, Adventurer, Religious. Occupation: Dilettante
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Frederick Law, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man prefers to wear tan pants and tee shirts. His red hair is smooth and relatively long. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily eccentric. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Frederick lived on a farm with his father, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Frederick has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.
Motivation: He is terrified, and will act out of fear; and marry his brother to traveling adventurers
Flaws: Insane, Disease, Fearful. Bonds: Immigrant, Family. Occupation: Masseuse
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.
Everard Barlow, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a tan shirt with thin black vertical stripes and green pants. His hair is long and blonde with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His gray eyes are passionate and lively.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Mortician soon after.
Motivation: He wants to get laid; and sabotage a competitor
Ideals: Logical. Flaws: Greedy. Bonds: Immigrant, Job, Has a crush. Occupation: Mortician
Voice: American accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Heward Easton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears bulky black painted plate armor and is in decent physical shape. His chestnut hair is still thick. His gray unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.
History: Heward was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His childhood dream was to be a Farmer, but he was a colossal failure. He has drifted from career to career and currently works as a Shepherd.
Motivation: To be a Farmer again.
Flaws: Disease. Bonds: Religious, Adventurer, Poor, Job. Occupation: Shepherd
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 22000 cp.
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