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NPC Generator

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Guy Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is still thick. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.

History: The child of a Bellfounder, who enjoyed hunting, Guy was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Justice. Bonds: Attractive, Immigrant, Has a crush, Nature. Occupation: Miner

Voice: Stutters

Attributes [hide]

Guy Emsworth, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 15000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Barlow, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black deerstalker hat and black clothes. His golden hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Animals are drawn to him, and he is able to talk to them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Locksmith mother left him crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Charles Barlow, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 5 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 4 (-3)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp.


Social Check DCs


Reynard Springfield, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His chestnut hair is unkempt and raggedy. He has a dull look in his gray eyes.

Personality: He acts crazy and hedonistic. He is a font of random trivia from the lore and stories he has discovered

History: Reynard lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Poor, Family, Nature. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Reynard Springfield, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)17 (+3) 8 (-1)14 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Terran, Druidic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1200 sp.


Social Check DCs


Lance Winthrop, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black coat over a green low-cut shirt, and a wide-brimmed hat upon his head, and a wedding ring on his left hand. His brown hair has been sun bleached extensively. His thin eyebrows rest above his beady violet eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now spends his time doing works of charity.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: In love, Criminal record. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Lance Winthrop, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 10 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bernard Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears professional attire. His hair is auburn and curly. He has hazel eyes and a yellow hat with a brown feather.

Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Insane. Bonds: Attractive, Adventurer, Mentor. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Bernard Pinkerton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 5 (-3)16 (+3)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 7
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs

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