Jocelyn Read, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish auburn hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When he was but 5 years old his parents immigrated from the west. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Artistic, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Crown-heir
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Dean Beverly, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is bald on top and has large golden tufts of hair around his ears. He has violet eyes and a black hat with a brown feather.
Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Beggar profession.
History: He was born into a rich family. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Insane. Bonds: Job, Rich, Slave. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp. White pearl (130 gp). Jet (130 gp).
Randal England, Male Human [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. He is portly but not overly obese. With a patchy golden beard and wild golden hair. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Artistic. Flaws: Shy. Bonds: Family, Military. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Norman Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a simple tan robe with black stripes complete with hood. He carries a battered longsword and tarnished axe as well. He wears a Stetson hat to cover his moderate length red hair. He has a tattooed face.
Personality: He dislikes all the random violence that takes place in the south. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is a Slaad in disguise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Fighting, Pacifist, Opinionated, Entrepeneur. Bonds: Adventurer. Occupation: Beggar
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 25000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Percival Upton, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His white hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a criminal king-pin and mafia family Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and a deep hatred of gnolls
Ideals: Joker. Bonds: Criminal record, Immigrant, Enemies, Job. Occupation: Roofer
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Rose (50 gp). Iolite (50 gp). Jade (130 gp).
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