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Advanced [show]


Wymar Conway, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. He wears his red hair down. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Wymar was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Family. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Wymar Conway, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +3, Stealth +0
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cory Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has dyed his greying white hair a little too much giving a sharp white color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Cory Clifford, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Don Enfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly blonde, has prominent grey streaks. His eyes are likewise violet. His teeth are white and perfect.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Don never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Many giants want him driven away; and he wants revenge against giants

Bonds: Attractive, Religious, Nature, In love, Enemies. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Don Enfield, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. Jet (70 gp). Rhodochrosite (10 gp). Black star sapphire (600 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Ernest Coombs, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair, when down, is lengthy. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.

History: He served in the navy to pay for his family's outstanding loans. When Ernest reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Lazy. Bonds: Military. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Ernest Coombs, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Everly, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His tied-back hair is golden. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Geoffrey took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Poor. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Geoffrey Everly, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)7 (-2) 15 (+2)5 (-3)
Skills Religion +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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