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Advanced [show]


Dustin Dayton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a grey and black robe with the hood down. He has a silver handlebar mustache and slicked back silver hair. His eyes are amber.

Personality: Aggressive, abrasive, and angry, Dustin embodies much of what other species detest in the Humans. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and further expansion of business

Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Job, Rich. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Dustin Dayton, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 37000 sp.


Social Check DCs


Frederick Gentry, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. He keeps his long brown hair kept up in a rat tail. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and retire the richest man in the west

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frederick Gentry, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Citrine (20 gp). Freshwater pearl (4 gp). Tiger eye turquoise (4 gp). Tourmaline (150 gp). 1 Minor magic item.


Social Check DCs


Gerard Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His Stetson hat is riddled with cuts and holes. His hazel eyes peer out from beneath his Stetson black hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is afraid of women and trembles around them

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and wants to raise his children well

Ideals: Disciplined, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Wesley, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)14 (+2) 15 (+2)14 (+2)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1900 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Chad Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His golden hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his dancing dream.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Chad Kimberley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 10 (+0)8 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 60 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wymar Anderton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light pastel in addition to tight pants. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a xeno-phobe, disliking non-Humans.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To protect his home; and find a way to reverse the transformation of his sister

Ideals: Impeccable. Flaws: Racist. Bonds: Nature, Family, Guardian. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Wymar Anderton, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 8 (-1)10 (+0)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs

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