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Advanced [show]


Theodoric Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He is renowned for his bright green suits and hats. His golden hair is braided into rings. He has amber eyes and a green hat with a white feather.

Personality: Theodoric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of drow once and for all.

History: Theodoric was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Extrovert, Athletic. Flaws: Insane. Bonds: Enemies, Family. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Garrick, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Reynard Cromwell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish brown hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his old friends

Ideals: Artistic. Flaws: Shy. Bonds: Nature, Adventurer, Debt. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Reynard Cromwell, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Arnold Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his silver hair. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small mountains village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Arnold Tyndall, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 16 (+3)15 (+2)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Trey Harper, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His long chestnut hair is drawn into a two foot long braid. His eyes are a pleasant green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the east was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Rich, Adventurer, Mentor, Immigrant. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Trey Harper, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Adelard Tindall, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His tied-back hair is auburn. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Marshal, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Adelard Tindall, Male Human Fighter 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)8 (-1) 5 (-3)12 (+1)
Skills Insight +0
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 100 gp. Moonstone (30 gp).


Social Check DCs

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