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NPC Generator

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Advanced [show]


Everard Roscoe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear tan clothing when he does not wear armor. His long silver hair reaches down to his waist. His eyes are hazel and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north to a Seamstress, Everard learned a great deal about his father's area of expertise. A gifted student he started as a Mortician, but he got bored and became a Seamstress. He used his abilities to trick people and travel the world for free.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Criminal record, Adventurer. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Everard Roscoe, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 10 (+0)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Godfrey Gentry, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is wearing colorful clothing, dressed as a Painter. He has wavy brown hair. His amber eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal painting training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Antagonistic, Shy, Insane. Bonds: Military. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Gentry, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)5 (-3) 8 (-1)14 (+2)
Skills Athletics +4, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Adelard Alston, Male Human [Permalink]

Personal [hide]

Description: This western man has a large white mantle and cape that has been intricately interwoven into his grey robe. His clothes are grease stained in places. His tied-back hair is red. His eyes are likewise violet. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is a Lamia in disguise. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the west, certain he would find work there.

Motivation: He desires power and/or immortality.

Flaws: Terse. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Adelard Alston, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp. 1 Breastplate.


Social Check DCs


Jocelyn Kenley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a yellow feathered hat and yellow clothes. He sports a long auburn beard, and similarly colored long hair. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has achieved small success as a Layabout.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jocelyn Kenley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)14 (+2) 8 (-1)10 (+0)
Skills Athletics +5, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2300 sp. Star rose quartz (60 gp). Rose (60 gp).


Social Check DCs


Theodoric Snowdon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy red hair. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Depressed, Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Theodoric Snowdon, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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