Peter Southey, Male Human [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of death on his torso. His long red hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: While he acts the brute, he is far gentler than he would appear. He is a font of random trivia from the lore and stories he has discovered
History: Born in the south his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered singing. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Baker
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Percival Payton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His golden hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: His tongue was cut out and he uses sign language. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with unlife at a very young age, Percival has worked very hard to control his curse. After a long history of fighting, Percival and his spouse have recently divorced.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Flaws: Disease, Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Shipwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Hunter Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He carries with him a set of shields, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has no hair. His green eyes are slightly larger than normal.
Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.
History: Hunter was born in the east. At a young age he loved to build and create. Cursed with lycanthropy at a very young age, Hunter has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid
Ideals: Fighting, Persistence. Flaws: Ugly, Disease, Hedonist. Occupation: Architect
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 800 sp. Sardonyx (60 gp). Red-brown spinel (70 gp).
Aldous Hallewell, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tan coat over a green low-cut shirt, and a broad hat upon his head. He has styled his blonde hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Aldous and his spouse have recently divorced.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 600 gp. 1 Minor magic item.
Conrad Thackeray, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a blue vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair is long and black with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His hazel eyes peer out from beneath his top blue hat.
Personality: He dislikes all the random violence that takes place in the south. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: He has passion for adventuring and risk; and he's attracted to the pc
Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2700 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!