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NPC Generator

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Advanced [show]


Geoffrey Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple green robe with grey stripes complete with hood. He has a silver handlebar mustache and slicked back silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Fighting. Flaws: Ugly, Insane. Bonds: Slave. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Geoffrey Livingstone, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerard Redfield, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His chestnut hair is smooth and relatively long. His fierce violet eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has dedicated himself to building a better kind of golem.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Debt, Job. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Gerard Redfield, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Celestial, Halfling, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs


Trey Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear ponchos typically of a light black in addition to tight pants. His long chestnut hair reaches down to his waist. He has violet eyes and a black hat with a white feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Mercenary for hire.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and wants to work out more often

Ideals: Pacifist, Athletic. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trey Gentry, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Don Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and white handkerchief worn on his left side. His moppish red hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Doctor, but he was a colossal failure. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Flaws: Hedonist. Bonds: Has a crush, Adventurer, Military, Job. Occupation: Shipwright

Voice: Eastern European accent

Attributes [hide]

Don Lindsey, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 6 (-2)15 (+2)
Skills Perception +0, Stealth +4
Senses Passive Perception 14
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Frederick Benson, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Frederick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Frederick Benson, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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