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NPC Generator

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Advanced [show]


John Sutton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green small hat and green clothes. His brown hair is heavily combed to the right. His eyes are gray.

Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly, Forgetful, Insane. Bonds: Poor, Job. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

John Sutton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Drogo Fidget, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His moppish white hair is in a traditional bowl cut. His brown eyes peer out from beneath his small tan hat.

Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.

History: The child of a Assassin, who enjoyed hunting, Drogo was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Impulsive, Shy. Bonds: Nature, Job. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Fidget, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)17 (+3) 16 (+3)11 (+0)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Godfrey Nibley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized blue coat, and a wedding ring on his left hand. His moppish silver hair is in a traditional bowl cut. His eyes are likewise hazel.

Personality: He exudes charisma. He is a tour de force of persuasion. He invites people to come help in his community garden.

History: Godfrey was born with his father's beautiful face. A freak accident while working with his Guard father left him crippled. He now spends his time doing works of charity.

Motivation: Wishes to resurrect an old love; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Disease. Bonds: In love, Attractive. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Godfrey Nibley, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Godfrey Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Dilettante. His hair is black and very short. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Sabotage a competitor; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Logical. Flaws: Terse. Bonds: Job, Rich, Slave. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Godfrey Blyth, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Climber’s kit.


Social Check DCs


Drogo Marleigh, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. He wears a small hat to hide his balding. He has a dull look in his hazel eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Racist, Fearful. Bonds: Attractive, Adventurer. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Drogo Marleigh, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Stealth +1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: Star ruby (400 gp). Hematite (13 gp). Rock crystal (60 gp). Deep blue spinel (600 gp).


Social Check DCs

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