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Aldous Harper, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. With bright brown hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He works hard and plays hard.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Athletic. Flaws: Mundane, Hedonist. Bonds: Nature, Religious. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Aldous Harper, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 15 (+2)7 (-2)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Gilbert Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with yellow and black striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a card on it. His auburn hair is kept up in a ponytail inside a feathered hat. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gilbert took refuge in the old dungeon and found the beat up axe and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting. Flaws: Secretive. Bonds: Enemies, Nature, Immigrant. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Gilbert Radcliffe, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Antitoxin. 3 Holy water.


Social Check DCs


Bernard Bing, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a clover on it. His tied-back hair is red. His face is scarred and worn.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 7 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Marshal.

Motivation: Expand his business.

Ideals: Joker. Flaws: Ugly. Bonds: Military, Immigrant, Job. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bernard Bing, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)13 (+1) 12 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kyle Shelley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Religious, Enemies. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Kyle Shelley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)8 (-1) 9 (-1)14 (+2)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 31000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Sherwood, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a silver handlebar mustache and slicked back silver hair. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Geoffrey embodies much of what other species detest in the Humans. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Geoffrey Sherwood, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)9 (-1) 14 (+2)8 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp. Star rose quartz (80 gp).


Social Check DCs

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