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NPC Generator

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Advanced [show]


Charles Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. He has done his best to style his chestnut hair to look like a famous performer. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He plays an instrument quite well.

History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Charles Graeme, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 20 pp.


Social Check DCs


Reynard Hadley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. He wears a colorful flower in his red hair. His eyes are a pleasant blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his father.

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wishes to resurrect an old love; and retire the richest man in the north

Ideals: Passionate, Entrepeneur. Bonds: Attractive, In love, Military. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Reynard Hadley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp. Zircon (70 gp).


Social Check DCs


Peter Ashton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear ponchos typically of a light brown in addition to tight pants. His hair is brown and curly. His fierce green eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Peter was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Peter took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to get laid; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Nature, Has a crush. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Peter Ashton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Moonstone (70 gp).


Social Check DCs


Henry Bradford, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. His long blonde hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with a lost civilization.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Religious, Family. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Henry Bradford, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Randal Royston, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears black trousers with white and violet striped suspenders. He wears various colorful collared shirts. He sports a long chestnut beard, and similarly colored long hair. His eyes are gray and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the west his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Randal took refuge in the ruined castle and found the beat up bow and armor he uses now. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Optimist. Bonds: Attractive, Family, Poor, Nature. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Randal Royston, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3

Possessions: 2 Antitoxin. 1 Tanglefoot bags. 3 Alchemist’s fire.


Social Check DCs

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