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NPC Generator

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Advanced [show]


Manfred Badger, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black vest and prefers blue and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is cut jaggedly and amateurishly. His eyes are blue and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.

History: Manfred was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Flaws: Ugly, Terse, Lazy. Bonds: Immigrant, Job. Occupation: Tailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Badger, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)15 (+2) 15 (+2)9 (-1)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Percival Langdon, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. He has a very tight haircut. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Percival was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered music. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy; and to reunite with his absent mother

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Adventurer, Family, Rich. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Langdon, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)17 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bertram Barton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a long, pastel cloak. He has dyed his greying brown hair a little too much giving a sharp brown color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He wants revenge against goblins; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Insomniac. Bonds: Attractive, Enemies, Poor, Adventurer, Debt. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Bertram Barton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 33000 sp. Tourmaline (160 gp). 1 Minor magic item.


Social Check DCs


Guy Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries greataxes. He has a silver handlebar mustache and slicked back silver hair. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Philantrophist, Justice. Bonds: Criminal record, Rich. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Hackney, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. 1 Everburning torch.


Social Check DCs


Adelard Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. His hair is long and silver with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. He has hazel eyes.

Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.

Motivation: His religion dominates his actions.

Flaws: Hedonist, Fearful. Bonds: Religious, Mentor. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Adelard Wellington, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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