Percival Hornsby, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. His skin is fair and his fingers are delicate and long. He has done his best to style his red hair to look like a famous performer. His blue eyes lackadaisically let the world flow into them.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He left for the east, certain he would find work there.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Immigrant, Adventurer. Occupation: Shoemaker
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1500 sp. 4 Holy water. 4 Alchemist’s fire.
Lewis Payton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean blue cloak covering his clean studded leather. He wears his chestnut hair down. He wears round tiny glasses practically rammed into his face.
Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them
History: He was born in the east, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Spy like his father before him.
Motivation: He'd like to take his coworkers down a peg; and to be a blacksmith again
Flaws: Hedonist, Shy. Bonds: Immigrant, Job, Rich. Occupation: Spy
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Thomas Gracey, Male Human [Permalink]
Personal [hide]
Description: This northern man wears very tight pants and wife beaters, though occasionally he sports a white coat. His clothes are grease stained in places. He has a long red beard with little hanging trinkets. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a minor phobia of water and hates getting wet.
History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Optimist. Flaws: Addict, Fearful. Bonds: Poor, Immigrant. Occupation: Laborer
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 600 sp.
Reynard Paxton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears tan trousers with brown and red striped suspenders. He wears various colorful collared shirts. His silver hair is cut short. His blue eyes are slightly larger than normal.
Personality: Eccentric and domineering, Reynard will drive conversation. He does not trust anyone and sleeps with one eye open.
History: His parents moved while he was still in utero so he is the first generation to be born here. Reynard was born on a far western desert where he grew up under the tutelage of his mother, an expert Gardener. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to have a good time and be beloved; and he's in love
Ideals: Extrovert, Optimist. Flaws: Insomniac. Bonds: Immigrant, Has a crush. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 6 (-2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Just what you see.
Aldous Ogden, Male Human [Permalink]
Personal [hide]
Description: This western man wears just a green suit. His clothes are grease stained in places. His chestnut hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He can't help but pocket interesting objects he comes across
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He would like to get married and retire; and he feels that his past leaves him morally obligated to help
Flaws: Insane. Bonds: Poor, Immigrant, Has a crush, Criminal record. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Lapis lazuli (11 gp). Bloodstone (80 gp). Iolite (80 gp). 1 Masterwork Common Melee.
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