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NPC Generator

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Advanced [show]


Reynard Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his shortbow. He has styled his silver hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Reynard studied abroad. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Reynard Walcott, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Robert Lindsey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of strength around his neck, and a nunchaku on his belt. He has moderate length auburn hair. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south his family was never financially stable. He has had some formal dancing training, and achieved minor success. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Artistic. Bonds: Poor, Immigrant. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Robert Lindsey, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Giant, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lance Kirby, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears an entirely black suit with brown socks and a vest with buckled shoes. His whole body is exceptionally muscular. His hair is always cut to a buzz. His eyes are violet and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Lance was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered west to less war torn lands. He inherited the family business which he has now maintained for 9 years.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Flaws: Ugly, PTSD. Bonds: Immigrant, Guardian, Job. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Lance Kirby, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)5 (-3) 9 (-1)11 (+0)
Skills Stealth +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs


Rolf Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his black robe and has his scythe always slung over his shoulder. He sports a long black beard, and similarly colored long hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He enjoys reading and quiet.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He used his abilities to trick people and travel the world for free.

Motivation: He is currently in port desperately looking for someone to get him out; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical, Gifted. Bonds: Criminal record, Job, Slave. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Rolf Kent, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)17 (+3) 10 (+0)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 2 Antitoxin. 5 Acid flasks. 3 Alchemist’s fire.


Social Check DCs


Frederick Kendal, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He wears a colorful flower in his blonde hair. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born at the edge of vast island. He was an apprentice working in his mother's forge. He became a Barber soon after.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Attractive, Nature, Job. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Frederick Kendal, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 12 (+1)16 (+3)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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