Theobald Webley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Overbrimming with self-confidence, Theobald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Nothing but the best is good enough for him.
Ideals: Athletic, Impeccable. Bonds: Attractive, Family. Occupation: Carpenter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 38000 sp.
Guy Nibley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a green vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is long and brown with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Born in the west to a Detective, Guy learned a great deal about his father's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Detective job and began his own company from there.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Detective
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate.
Anselm Marston, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this western man wears a worn and beaten armor. He has wavy chestnut hair. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered west to less war torn lands. He has never given up on his music dream.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Athletic, Philantrophist, Artistic. Flaws: PTSD. Bonds: Has a crush. Occupation: Bowyer
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 20000 sp. 1 Minor magic item.
Robert Adley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a white vest and prefers green and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is long and chestnut with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His eyes, though not visible through his cowl, are amber.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Terse. Bonds: Enemies, Rich, Job. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Frederick Harper, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy golden beard and wild golden hair. His eyes, though not visible through his cowl, are gray.
Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Gifted, Artistic. Flaws: Insane. Bonds: Religious. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 8 (-1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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