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NPC Generator

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Advanced [show]


Gunter Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple blue line shooting up and back down. His skin is fair and his fingers are delicate and long. His blonde hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Ploughman and found it very stressful. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Bonds: Job, Mentor, Rich. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Gunter Carlton, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Holton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of drow once and for all.

History: Gerard was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Enemies, Job. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Gerard Holton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 11000 cp.


Social Check DCs


Ernest Kenley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a green small hat and green clothes. He has silver hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.

History: Gifted from a young age, Ernest studied abroad. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he is unsatisfied with his job

Ideals: Professionalism, Gifted. Flaws: Ugly, Insane, Mundane. Bonds: Job. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Ernest Kenley, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Reynard Benson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Sellsword. His red hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Nature. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Reynard Benson, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. 2 Holy water. 4 Tanglefoot bags.


Social Check DCs


Ernest Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin violet vertical stripes and green pants. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Ernest reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wishes to resurrect an old love; and wants a kiss

Ideals: Extrovert. Flaws: Shy. Bonds: Military, Has a crush, In love. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Ernest Oakley, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs

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