Alex Rayden, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears tight fitting clothing which further accentuates his frame. His auburn hair and beard is wavy and long. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He has all his life been fascinated with singing.
History: Born in the north to a Ploughman, Alex learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Ploughman for the past few years.
Motivation: Sabotage a competitor.
Ideals: Disciplined, Artistic. Bonds: Attractive, Poor, Job. Occupation: Ploughman
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 4 (-3) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1800 sp.
Adelard Alston, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears bulky tan painted plate armor, and is pretty ugly. He wears his chestnut hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the north. Further he is a bit of a stoner and is frequently out of it.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Pacifist, Fighting. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Mortician
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 50 pp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
Tim Benson, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dark leathers with embroidery. His chestnut hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has always had a great fascination with Human culture. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born to a Junk Dealer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his sister to traveling adventurers.
Flaws: Ugly, Insane, Racist. Bonds: Poor, Family. Occupation: Bricklayer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2800 sp. 1 Darkwood Buckler.
Roger Allerton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his hair in dreadlocks. His eyes are a pleasant gray.
Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Roger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Roger studied abroad. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Military, Nature. Occupation: Baker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal, Gnoll, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2400 sp.
Randal Marston, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown coat over a blue low-cut shirt, and a Stetson hat upon his head, and sports empty pouches on his belt. His hair is always cut to a buzz. He has several tiny jet earrings on each ear.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has money and likes to spend it.
Ideals: Disciplined, Professionalism, Entrepeneur, Athletic. Bonds: Rich. Occupation: Mercenary
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 17000 cp. Eyepatch with mock eye of sapphire and moonstone (900 gp).
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