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Advanced [show]


Theodoric Riley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his shortbow. He wears a feathered hat to cover his moderate length black hair. His eyes, though not visible through his cowl, are amber.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Theodoric Riley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 10 (+0)18 (+4)
Skills Deception +6, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 4000 cp. Banded agate (15 gp).


Social Check DCs


Charles Tattersall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With a patchy white beard and wild white hair. His eyes, though not visible through his cowl, are green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His job bores him to no end. He has decided to make it more interesting.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is a bit of a kleptomaniac; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Charles Tattersall, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)13 (+1) 16 (+3)16 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Moss agate (14 gp). Violet garnet (900 gp). 1 Masterwork Common Melee.


Social Check DCs


Charles Bing, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, green, dusty cloak. His hair is greying and his face has many wrinkles. His eyes are brown and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the south

Ideals: Impeccable, Entrepeneur. Flaws: Depressed, Disease. Bonds: In love. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Charles Bing, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 5 (-3)12 (+1) 16 (+3)14 (+2)
Skills Insight +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Peter Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy blue suit. He has golden hair. He has several tiny jet earrings on each ear.

Personality: Aggressive, abrasive, and angry, Peter embodies much of what other species detest in the Humans. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered south to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism. Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich, Slave. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Peter Hayhurst, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 13000 sp. Citrine (60 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs


Gerard Adley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of halberds on his belt, each one with a amber on the hilt. He has golden hair. His eyes, though not visible through his cowl, are blue.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast mountains. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to pay off his debts

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Debt. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Gerard Adley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Small steel mirror.


Social Check DCs

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