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Advanced [show]


Gerard Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His hair is silver and curly. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Criminal record. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Rutherford, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ernest Cornish, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears an entirely blue suit with yellow socks and a vest with buckled shoes, and his gloved hand is found clutching a dagger. His tied-back hair is chestnut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He can't help but pocket interesting objects he comes across

History: His mother raised him in a mountain cabin. His childhood dream was to be a Slave Trader, but he was a colossal failure. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption; and he has decided he is irredeemable

Flaws: Insane, Impulsive. Bonds: Criminal record, Nature, Job. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ernest Cornish, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. Amber (80 gp). Red garnet (80 gp). Zircon (50 gp). Azurite (11 gp).


Social Check DCs


Wymar Adley, Male Human [Permalink]

Personal [hide]

Description: This eastern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His white hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Wymar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.

Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Immigrant, Enemies. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Wymar Adley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Eye agate (16 gp). Pink pearl (160 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Patrick Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He carries a battered flail and tarnished pickaxe as well. His auburn hair has been sun bleached extensively. His thin eyebrows rest above his beady blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Family, Religious. Occupation: Unemployed

Voice: Aggressive tone

Attributes [hide]

Patrick Jacobs, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 3 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 5 (-3)7 (-2) 14 (+2)9 (-1)
Skills Acrobatics +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Banded agate (15 gp). Citrine (50 gp).


Social Check DCs


Adam Oakes, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a violet and pastel handkerchief worn on his right side. His auburn hair is kept up in a ponytail inside a top hat. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with a lost civilization.

History: Born in the south his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered music. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Adventurer, Poor. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Adam Oakes, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)15 (+2) 9 (-1)9 (-1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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