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NPC Generator

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Advanced [show]


Ralf Yorke, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a grey coat over a blue low-cut shirt, and a deerstalker hat upon his head. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He became a Miller soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Pacifist, Athletic. Bonds: Slave, Job, Rich. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Ralf Yorke, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)7 (-2) 8 (-1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kyle Clinton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear black tank tops with grey pants. He wears his hair in dreadlocks. His eyes are a pleasant brown.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of eastern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and his religion dominates his actions

Ideals: Athletic. Bonds: Immigrant, Attractive, Religious, Adventurer. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Clinton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Bernard Redfield, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His red hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 7 years old his parents immigrated from the south. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Sensitive, Secretive. Bonds: Attractive, Immigrant, Rich, Criminal record. Occupation: Barrister

Voice: German accent

Attributes [hide]

Bernard Redfield, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Alexandre Astley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses in red turtlenecks beneath a brown coat with white slacks. His whole body is exceptionally muscular. His hair is long and red with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Dilettante profession.

History: He was born in the west, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Dilettante again; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Disease. Bonds: Immigrant, Job, Poor. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Alexandre Astley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Athletics +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Moonstone (40 gp). White pearl (150 gp). Red spinel (150 gp). Deep green spinel (150 gp).


Social Check DCs


Trym Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears blue painted combat armor at almost all times. He has dyed his greying black hair a little too much giving a sharp black color. His blue eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Philantrophist. Bonds: Immigrant. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Trym Hayhurst, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs

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