Miles Weld, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears just a brown suit. He keeps his long auburn hair kept up in a rat tail. His eyes are blue and catlike.
Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To be a Banker again; and many dire rats want him driven away
Ideals: Gifted, Pacifist. Bonds: Slave, Enemies, Job. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Bullseye lantern. 1 Average lock. 1 Superior lock.
Everard Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This northern man likes to wear brown tank tops with green pants. His clothes are grease stained in places. He has a long white beard with little hanging trinkets. His green eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Humans in the north were limited. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption.
Ideals: Justice. Flaws: Shy. Bonds: Poor, Immigrant, Criminal record. Occupation: Miller
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 1 Everburning torch. 3 Smokesticks.
Chad Woods, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is knotted and matted. He wears a mask on his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chad is combative with any and all who dare try his patience in the slightest.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Optimist, Justice, Gifted, Athletic. Bonds: Rich. Occupation: Painter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Chain shirt. 1 Chain shirt. 1 Chain shirt. 1 Chain shirt.
Theodoric Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has done his best to style his blonde hair to look like a famous performer. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Theodoric was born with his mother's beautiful face. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A strong sense of loyalty to Human people; and he's looking for his big break
Flaws: Insomniac, Racist. Bonds: Immigrant, Attractive, Adventurer. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 5000 cp.
Manfred Riley, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His red hair, when down, is lengthy. His eyes, though not visible through his cowl, are gray.
Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Shy, Disease, Insomniac. Bonds: Rich. Occupation: Barkeep
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2800 sp. Rich purple corundum (700 gp). Coral (130 gp). Star ruby (700 gp).
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