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Advanced [show]


Tim Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. He wears his golden hair up. This hazel eyed southerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Tim took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer, In love. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Tim Crawford, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp. Blue quartz (9 gp). Azurite (9 gp).


Social Check DCs


Aldous Hale, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears green leather gloves, a green jacket, and tight pants. With a patchy blonde beard and wild blonde hair. He has a tattooed face.

Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Aldous was born in the east. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aldous grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aldous. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Athletic, Persistence. Flaws: Depressed. Bonds: Slave, Criminal record. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aldous Hale, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)11 (+0) 7 (-2)6 (-2)
Skills Animal Handling +0, Intimidation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Lance Harlan, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears white painted combat armor at almost all times. His left hand appears badly burned and disfigured. His brown hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Unemployed but believes his peers are too gung-ho.

History: Born to a Blacksmith, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Pacifist. Flaws: Disease. Bonds: Poor. Occupation: Unemployed

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Harlan, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)13 (+1) 17 (+3)9 (-1)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. Black pearl (400 gp). Iolite (50 gp). Tourmaline (60 gp). 1 Darkwood Buckler. 1 Masterwork Light steel shield.


Social Check DCs


John Wellington, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears black cloth garments or leather armor, and is pretty ugly. His hair is cut close to his head. His eyes are a pleasant amber.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Sold as a small child to a brothel owner, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Assassin soon after.

Motivation: A rival would like him out of the picture.

Flaws: Ugly. Bonds: Criminal record, Enemies, Mentor, Job. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

John Wellington, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Conrad Hampton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses like a well dressed Unemployed does. His hair is silver and curly. He has gray eyes and a black hat with a tan feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered

History: He was raised by priests from a young age. A gifted student he started as a Painter, but he got bored and became a Unemployed. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Conrad Hampton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)7 (-2) 17 (+3)13 (+1)
Skills Acrobatics +2, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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