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NPC Generator

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Advanced [show]


Roger Budd, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and red handkerchief worn on his left side. He carries a battered whip and tarnished shortbow as well. His hair is red and very short. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast plains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business; and he's looking for his big break

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Nature, Adventurer, Job. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Budd, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 21000 sp.


Social Check DCs


Trey Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His red hair is cut jaggedly and amateurishly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His first spouse was a Ruler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Antagonistic, Racist. Bonds: Rich, Religious, Family. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Trey Yardley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 17 (+3)9 (-1) 12 (+1)15 (+2)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Sapphire pendant on gold chain (700 gp). 1 Masterwork manacles. 1 Crowbar.


Social Check DCs


Clerebold Gracey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Bellfounder. His golden hair is matted, messy, and big. His thin eyebrows rest above his beady violet eyes.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east to a Bellfounder, Clerebold learned a great deal about his father's area of expertise. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Clerebold's father didn't care for him much, and the feeling was mutual. He has worked as a Bellfounder like his father before him.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Poor. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Clerebold Gracey, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 18 (+4)8 (-1)
Skills Animal Handling +6, Performance +1
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Coral (110 gp). Brown-green garnet (110 gp). Jade (110 gp).


Social Check DCs


Guy Clayton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he very much looks the part of a Roofer. His hair is cut close to his head. His eyes are violet.

Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his sister before him, after school he went straight into learning to become a Roofer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Job. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Guy Clayton, Male Human Fighter 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)8 (-1) 10 (+0)9 (-1)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Thomas Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His hair is auburn and curly. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Bounty Hunter, who enjoyed hunting, Thomas was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he is greedy

Ideals: Professionalism, Philantrophist. Bonds: Job, Nature, Rich. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Thomas Quinton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Deep blue spinel (200 gp).


Social Check DCs

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