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Advanced [show]


Henry Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is heavily combed to the right. His fierce blue eyes like to dwell on things.

Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He works hard and plays hard.

History: Henry was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Blacksmith and occasionally as a mercenary.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Athletic. Flaws: Insane, Hedonist. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Henry Darlington, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 6 (-2)10 (+0)
Skills Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his bow. He has brown hair. His fierce hazel eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Odo took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Servant like his father before him.

Motivation: Wants to open a new tavern; and to be a priest again

Ideals: Gifted. Flaws: Racist. Bonds: Job, Rich. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Odo Van Es, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Frederick Chester, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple tan robe with brown stripes complete with hood. His blonde hair is still thick. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is frequently practicing swordplay.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a soldier and died while he was still young. Frederick was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Military. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frederick Chester, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 8 (-1)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 9
Languages Common, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trey Clinton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Cartwright does. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He struck the Cartwright job and began his own company from there.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Forgetful. Bonds: Job, Family, Poor, Adventurer. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Trey Clinton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)16 (+3) 7 (-2)12 (+1)
Skills Deception +3, Perception +0
Senses Passive Perception 10
Languages Common, Orc, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Gold and topaz bottle stopper cork (700 gp). Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Hugh Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tan trousers with red and white striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His chestnut hair is long and unkept. He has gleaming, smiling hazel eyes.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered writing. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality.

Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Hugh Ainsworth, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 10 (+0)17 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Moonstone (20 gp). Sard (20 gp). Star rose quartz (20 gp). Brown-green garnet (160 gp).


Social Check DCs

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