Norman Oakley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears blue painted combat armor at almost all times. His blonde hair is cut jaggedly and amateurishly. His amber eyes dart from person to person.
Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy.
Flaws: Shy, Fearful, Antagonistic. Bonds: Rich. Occupation: Assassin
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Manfred Astley, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of kukris on his belt, each one with a amethyst on the hilt. He wears his hair in dreadlocks. He has a dull look in his gray eyes.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Manfred and his spouse have recently divorced.
Motivation: He wants revenge against gnolls; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Religious. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Justin Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. With a patchy red beard and wild red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.
History: He was raised in a plains tribe. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Justin and his spouse have recently divorced.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Persistence. Flaws: Antagonistic. Bonds: Nature, Rich, Criminal record. Occupation: Apothecary
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 2 Antitoxin. 1 Alchemist’s fire. 1 Holy water. 3 Acid flasks.
Norman Anderton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His right leg appears badly burned and disfigured. His silver hair is unkempt and raggedy. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Stylist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Theodoric Wakefield, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft pastel waves gently in the breeze. He wears his hair in dreadlocks. His fierce amber eyes like to dwell on things.
Personality: He has always had a great fascination with Human culture. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Theodoric was born in the south. At a young age he loved to build and create. He dropped out of school before completing his studies. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and money/treasure
Ideals: Logical, Persistence. Flaws: Racist. Bonds: Rich, Criminal record. Occupation: Bather
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 700 sp. 1 Climber’s kit.
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