Hubert Addington, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has dyed his greying golden hair a little too much giving a sharp golden color. He has violet eyes and a green hat with a blue feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: Human compassion; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Disease, Racist. Bonds: Adventurer, Attractive. Occupation: Body Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Bertram Shelly, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His white hair is drawn into a tight pony tail with a cross scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his father. His arcane abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Joker, Fighting, Gifted. Bonds: Poor, In love. Occupation: Locksmith
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Auran, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1600 sp.
Hubert Ryley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He tends to wear a grey poncho over his likewise colored trousers and shirt. His silver hair is styled in orderly dreadlocks. He has amber eyes and a grey hat with a white feather.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Hubert was raised in a hard working conservative environment. Hubert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A deep hatred of dire rats; and he desires power and/or immortality
Ideals: Disciplined. Bonds: Adventurer, Job, Nature, Enemies. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Henry Quinton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He has auburn hair. His face is covered beneath a completely black helmet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. After a long history of fighting, Henry and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Job, Military. Occupation: Actor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 1 Everburning torch. 2 Holy water.
Henry Upton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tan shirt with thin blue vertical stripes and tan pants. His long blonde hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Further expansion of business; and to reunite with his old friends
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 3100 sp. 2 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!
