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NPC Generator

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Patrick Benson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying white hair a little too much giving a sharp white color. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Opinionated, Logical. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Benson, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 7 (-2)15 (+2)
Skills Animal Handling +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Obsidian (4 gp).


Social Check DCs


Hunter Barlow, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears his blonde hair down. His eyes are green and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is afraid of women and trembles around them

History: He was born several months after his mother was called into army service. When Hunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc

Ideals: Disciplined. Flaws: Ugly, Shy, Secretive. Bonds: Military. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Hunter Barlow, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Theobald Bradly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a green and white handkerchief worn on his left side. His red hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end; and he is greedy

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Theobald Bradly, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)14 (+2) 16 (+3)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Obsidian (9 gp). Malachite (9 gp). Citrine (70 gp).


Social Check DCs


Everard Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a rapier on his belt. He has shaved his head bald. His skin is flawless and his gray eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure.

Ideals: Fighting, Opinionated, Justice. Bonds: Attractive, Rich. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Everard Oakley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)17 (+3) 8 (-1)13 (+1)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Undercommon, Draconic, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Geoffrey Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. His brown hair is kept up in a ponytail inside a feathered hat. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Geoffrey hails from a village terrorized by giants. He moved out west to avoid the crime he committed. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Ideals: Joker. Bonds: Criminal record, Enemies, Rich, Job. Occupation: Mortician

Voice: American accent

Attributes [hide]

Geoffrey Ainsley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Jade (90 gp).


Social Check DCs

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