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Advanced [show]


Norman Fulton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears black leather gloves, a black jacket, and tight pants and is in decent physical shape. His hair is short and golden. He is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small plains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: Regain custody of his daughter; and wants to raise his children well

Flaws: Addict, Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Fulton, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 6 (-2)12 (+1)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Deep blue spinel (600 gp). Azurite (16 gp). Banded agate (16 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Kensley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is silver and curly. He has brown eyes and a green hat with a grey feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: He got into the Crown-heir business at a young age. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gerard's mother didn't care for him much, and the feeling was mutual. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Kensley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 16 (+3)18 (+4)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. Rose (50 gp). Alexandrite (500 gp). Rhodochrosite (10 gp).


Social Check DCs


Robert Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, brown, dusty cloak, and sports empty pouches on his belt. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise he seems alert and responsive.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Robert took refuge in the large cave and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and nothing but the best is good enough for him

Ideals: Impeccable, Professionalism. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Servant

Voice: Thin and wheezing

Attributes [hide]

Robert Cholmondeley, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)8 (-1) 15 (+2)6 (-2)
Skills Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dean Tenley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His red hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of eastern immigrants he idolized his mother. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Joker, Logical. Bonds: Immigrant, Job, Family. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Dean Tenley, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Heward Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a brown suit, violet shirt, and blue tie. His brown hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He pushes his goals aggressively. He is also a coward if confronted.

History: Heward was born the youngest of three triplets. A gifted student he started as a Priest, but he got bored and became a Actor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the east; and to be a priest again

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Family, Job. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Heward Cholmondeley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs

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