Trey Kent, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His black hair is cut jaggedly and amateurishly. His eyes are blue and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To be a Shepherd again; and he desires power and/or immortality
Flaws: Ugly, Disease. Bonds: Job, Adventurer, Immigrant. Occupation: Weaver
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 6000 sp. White pearl (140 gp).
Robert Marley, Male Human [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. His golden hair is long and unkept. He has brown eyes and a yellow hat with a brown feather.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Body Guard, but he got bored and became a Navigator. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and to be a body guard again
Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant, Job. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 16000 cp.
Peter Rowley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tight fitting tan shirt and pants. He has wavy auburn hair. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He now mingles about in high society.
Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg
Flaws: Emotional, Addict. Bonds: Rich, Job, Enemies. Occupation: Bricklayer
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee.
Thomas Ashton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of magic around his neck, and a glaive on his belt. He wears his black hair up in a very large beehive style do. His thin eyebrows rest above his beady brown eyes.
Personality: He acts crazy and hedonistic. He uses divination through singing.
History: Born to a Shoemaker, his father struggled to pay the bills. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Fletcher
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: Sardonyx (80 gp). Alexandrite (400 gp). Emerald (700 gp).
Alex Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, pastel shirt, and red tie. He carries with him a set of kukris, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Depressed, Lazy. Bonds: Attractive. Occupation: Performer
Voice: Timid voice
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 17 (+3) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
