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NPC Generator

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Advanced [show]


Bertram Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. He sports a flattop hair cut. He is baby faced.

Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Cook job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is terrified, and will act out of fear

Flaws: Impulsive, Fearful. Bonds: Job, Military, Religious. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Bertram Rutland, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 24000 sp.


Social Check DCs


Wymar Gentry, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses in white turtlenecks beneath a black coat with brown slacks. His clothes are grease stained in places. His golden hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Poor, Immigrant. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Wymar Gentry, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)9 (-1) 11 (+0)13 (+1)
Skills Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Obsidian (6 gp). Red spinel (60 gp). Tourmaline (60 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Everard Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. His hair is brown and curly. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Stylist in town.

History: He was born in the north. His psionic abilities were realized during a raid on his village. He now owns his own business.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting, Gifted. Bonds: Poor, Job, Immigrant. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Everard Gentry, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 10 pp. Malachite (15 gp). Blue quartz (15 gp). Sardonyx (20 gp). Fire opal (1200 gp). 1 Minor magic item.


Social Check DCs


Hugh Langley, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy brown hair. His violet eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a desert tribe. After coming to the age of reason, Hugh took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Immigrant, Nature. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Hugh Langley, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)18 (+4) 14 (+2)14 (+2)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 12
Languages Common, Ignan, Terran, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 42000 sp. Rock crystal (50 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Lancaster, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He sports black clothing, slightly heavier than average wear, and his gloved hand is found clutching a bastard sword. His white hair is knotted and matted. His ears are large.

Personality: Eccentric and domineering, Geoffrey will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Extrovert, Logical, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Geoffrey Lancaster, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)7 (-2) 6 (-2)17 (+3)
Skills Perception +0, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2300 sp.


Social Check DCs

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