Godfrey Braxton, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this western man tends to wear a large green jacket. His hair is long and brown with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted martial powers by his dying sister.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Insomniac, Impulsive. Bonds: Job, Attractive. Occupation: Tailor
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 2200 sp.
Thomas Washington, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and blue robe with the hood down. He is physically well-built. His hair is golden, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. Animals are drawn to him, and he is able to talk to them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Has a crush. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 2100 sp. Golden pearl (130 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
Solomon Tewksbury, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His hair is black and very short. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He feeds upon the attention of others.
History: Solomon was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.
Motivation: To be a Healer again; and wants to open a new tavern
Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Attractive, Rich, Job. Occupation: Barber
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp.
Arnold Chatham, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He dresses well, wearing red shirts, loose pants, and blazers most of the time. His hair is long and red with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. He has gleaming, smiling violet eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.
History: He was born to a criminal king-pin and mafia family His father was a soldier and died while he was still young. Arnold was left his father's suit of armor and trained in its use and care. After months of barely getting by, Arnold managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Flaws: Mundane. Bonds: Attractive, Military, Criminal record, Rich. Occupation: Healer
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Dean Tatum, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has done his best to style his silver hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He comes from a rich western family. Through the years after Dean was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Dean's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Nature, Rich. Occupation: Herbalist
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 11000 cp. 1 Masterwork Uncommon Weapon.
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