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Advanced [show]


Trey Denholm, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tattered old clothes. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes peer out from beneath his deerstalker brown hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Trey was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and he feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: Immigrant, Family, Slave. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Trey Denholm, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 7 (-2)16 (+3) 14 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Celestial, Druidic, Giant
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1800 sp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Fire opal pendant on a fine gold chain (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Randal Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of hand crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His golden hair is cut jaggedly and amateurishly. He has gleaming, smiling amber eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a very good compulsive liar and kleptomaniac.

History: He was born into a rich family. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Attractive, Criminal record, Rich. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Randal Kinsley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Solomon Everleigh, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His left hand appears badly burned and disfigured. His silver hair is kept up in a ponytail inside a broad hat. He has several tiny ruby earrings on each ear.

Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.

History: The child of southern immigrants he idolized his mother. Solomon was born on a far southern forest where he grew up under the tutelage of his mother, an expert Mayor. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Insane, Lazy. Bonds: Rich, Immigrant. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Solomon Everleigh, Male Human Fighter 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 20 pp. Blue sapphire (1600 gp). Lapis lazuli (16 gp). Smoky quartz (20 gp). 8 Acid flasks. 3 Smokesticks. 4 Alchemist’s fire. 4 Alchemist’s fire.


Social Check DCs


Peter Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet tunic with tan highlights, and long pastel pants that bunch up around his shoes. His hair is long and red with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Logical. Flaws: Hedonist, Ugly, Depressed. Bonds: Job. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Peter Dayton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Diggory Brandon, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely yellow suit with pastel socks and a vest with buckled shoes. He has auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of brigands once and for all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of brigands; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Rich, Family. Occupation: Server

Voice: Slurs words

Attributes [hide]

Diggory Brandon, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)13 (+1) 10 (+0)8 (-1)
Skills Intimidation +1, Stealth +1
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 9000 cp. Red spinel (60 gp). Hematite (9 gp). 1 Minor magic item.


Social Check DCs

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