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Advanced [show]


Theobald Atterton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and blonde with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His thin eyebrows rest above his beady green eyes.

Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He left for the west, certain he would find work there.

Motivation: To protect his home.

Flaws: Ugly, Secretive. Bonds: Immigrant, Guardian, Nature. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Theobald Atterton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and he perpetually has his shortbow ready. His hair is brown and very short. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Professionalism. Flaws: PTSD. Bonds: Poor. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Odo Barlow, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)17 (+3) 13 (+1)7 (-2)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Silk rope. 1 Masterwork Thieves’ tools.


Social Check DCs


Miles Gentry, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems and is in decent physical shape. His golden hair is drawn into a tight pony tail with a card scrunchie. He has several tiny opal earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small mountains village. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 12 years.

Motivation: To find somewhere to settle down; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic, Mundane. Bonds: Rich, Attractive, Nature, Job. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Miles Gentry, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)18 (+4) 16 (+3)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Sylvan, Orc, Infernal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jocelyn Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. He has a long auburn beard with little hanging trinkets. His thin eyebrows rest above his beady green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Jocelyn grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Fighting. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Jocelyn Stanford, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 6 (-2)14 (+2)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alex Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses like a well dressed Sage does. His auburn hair and beard is wavy and long. His gray eyes peer out from beneath his Stetson brown hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Optimist. Bonds: Job, Poor, Nature. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Alex Hornsby, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Carnelian (80 gp). Red garnet (160 gp).


Social Check DCs

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