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NPC Generator

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Advanced [show]


Don Snowdon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a shield. His hair is black and curly. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He is obsessed with his god.

History: Don was born the youngest of three triplets. After coming to the age of reason, Don took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Gifted. Flaws: Insane. Bonds: Religious, Family, Has a crush. Occupation: Farmer

Voice: Smooth and feminine

Attributes [hide]

Don Snowdon, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Simon Charlton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a violet costume with the symbols of magic on his torso. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He feeds upon the attention of others.

History: Simon was born with his father's beautiful face. His father was a soldier and died while he was still young. Simon was left his father's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he uses money and sex appeal to get what he needs

Flaws: Insomniac, Greedy. Bonds: Attractive, Military, Rich. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Simon Charlton, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)16 (+3) 17 (+3)13 (+1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 13
Languages Common, Celestial, Giant, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Gomory Lindsey, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears tattered old clothes. His clothes are grease stained in places. His hair is brown and curly. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Gomory Lindsey, Male Human Fighter 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp. Freshwater pearl (15 gp). Eye agate (15 gp). Aquamarine (700 gp).


Social Check DCs


Lance Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. He carries a battered shortspear and tarnished whip as well. He wears his chestnut hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and to reunite with his absent father

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Family, Military. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Lance Heiser, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aldous Ainsley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. With a patchy chestnut beard and wild chestnut hair. His gray eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Architect. He became a Architect soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aldous Ainsley, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)6 (-2) 16 (+3)16 (+3)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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