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NPC Generator

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Advanced [show]


Godfrey Budd, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears skinny pants and wears a black and brown robe with the hood down. His whole body is exceptionally muscular. His moppish auburn hair is in a traditional bowl cut. His thin eyebrows rest above his beady green eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: He is a Maurezhi in disguise. His mother was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Budd, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 sp.


Social Check DCs


Gerald Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. He has a dull look in his violet eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Professionalism. Flaws: Insomniac, Mundane. Bonds: Attractive. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Gerald Hadlee, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Gnoll, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Percival Braxton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. His brown hair is thinning but still full. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Gifted. Bonds: Military, Religious, Slave. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Percival Braxton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 10 (+0)17 (+3)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Hugh Hadleigh, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his dagger. He wears his chestnut hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Antagonistic. Bonds: Rich, Family. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Hugh Hadleigh, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Manfred Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight pastel one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. He has moderate length white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the north was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He seems to be bored by most things; and find a way to reverse the transformation of his brother

Ideals: Gifted, Justice. Flaws: Mundane. Bonds: Family, Immigrant. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Garrick, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 12 (+1)8 (-1)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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