Robert Emsworth, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are violet.
Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Robert's homeland. Robert decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and to reunite with his old friends
Ideals: Fighting. Flaws: Impulsive. Bonds: Religious, Immigrant, Adventurer. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Frederick Brent, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He usually wears his brown robe and has his spear always slung over his shoulder, and his gloved hand is found clutching a spear. His hair, while still mostly red, has prominent grey streaks. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has all his life been fascinated with dancing.
History: Gifted from a young age, Frederick studied abroad. His arcane abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To clean up the streets; and sabotage a competitor
Ideals: Artistic, Gifted. Bonds: Job, Guardian. Occupation: Locksmith
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 48000 sp.
Guy Melancon, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a custom-built plate barding that's adorned with green lining and desert motifs, and a wedding ring on his right hand. His brown hair is knotted and matted. His green eyes peer out from beneath his Stetson green hat.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He has worked as a Bather like his father before him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist, Entrepeneur. Bonds: In love, Military, Job. Occupation: Bather
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 6 Acid flasks. 4 Thunderstones. 1 Everburning torch.
Theobald Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great joy in being the best Body Guard in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Farmer, but he got bored and became a Body Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Body Guard
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Rolf Barclay, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this eastern man wears a yellow vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is long and unkept. His face is scarred and worn.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.
History: He was born on a small isolated farm. His necromantic abilities were realized during a raid on his village. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Athletic, Gifted. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Sculptor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 13 (+1) | 15 (+2) | 4 (-3) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 19000 cp.
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