Don Roscoe, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His golden hair is thinning but still full. He has amber eyes and a brown hat with a black feather.
Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Don was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: Sabotage a competitor; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Servant
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1500 sp.
Hugh Appleton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears professional attire. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His skin is flawless and his amber eyes scan people very quickly.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 3000 cp. 1 Banded mail. 1 Chain shirt. 1 Half-Plate.
Bernard Graham, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is typically in his Tanner uniform. His silver hair is lengthy. His eyes are green and catlike.
Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Tanner and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Tanner
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Raymond Clive, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt with thin yellow vertical stripes and black pants. His hair, while still mostly red, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Raymond's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's repulsed by the PC; and to end his boredom
Ideals: Entrepeneur. Flaws: Mundane, Antagonistic. Bonds: Attractive, Slave. Occupation: Barrister
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 21000 sp. 1 Minor magic item.
Odo Tattersall, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is an epitome of beauty. With a patchy silver beard and wild silver hair. His gray eyes dart from person to person.
Personality: Odo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.
History: The child of southern immigrants he idolized his father. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Disciplined, Logical. Bonds: Rich, Attractive, Immigrant. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Zircon (60 gp). Hematite (14 gp). Brown-green garnet (50 gp). Moonstone (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!