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NPC Generator

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Advanced [show]


Roger Stratford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by chocolates. He wears his white hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a criminal king-pin and mafia family Roger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roger decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Religious, Criminal record. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Roger Stratford, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 41000 sp. Banded agate (4 gp). Azurite (4 gp). Deep green spinel (120 gp).


Social Check DCs


Diggory Anderton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. He is portly but not overly obese. His hair is always cut to a buzz. His blue eyes dart from person to person to random spaces in the air.

Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Fighting. Bonds: Family, Rich, Criminal record. Occupation: Mason

Voice: American accent

Attributes [hide]

Diggory Anderton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 8 (-1)9 (-1) 8 (-1)9 (-1)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 700 sp. 1 Magnifying glass. 1 Bullseye lantern. 1 Backpack.


Social Check DCs


Reynard Roscoe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He is typically in his Navigator uniform. He wears a wide-brimmed hat to cover his moderate length golden hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great joy in being the best Navigator in town.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.

Motivation: To protect his home; and he is content

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Attractive, Guardian. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Reynard Roscoe, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)9 (-1) 13 (+1)7 (-2)
Skills Arcana +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. Eye agate (5 gp). Malachite (5 gp). Blue quartz (5 gp). Star rose quartz (20 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Raymond Oakley, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His red hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with dancing.

History: Raymond hails from a village terrorized by dire rats. A freak accident while working with his Dyer father left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Raymond Oakley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)8 (-1) 16 (+3)16 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 2800 sp.


Social Check DCs


Drogo Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. He wears a small hat to hide his balding. His half smiles and green eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the south. His mother was a soldier and died while he was still young. Drogo was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Military. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Drogo Kitchur, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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