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NPC Generator

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Advanced [show]


Theodoric Graham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears professional attire. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted psionic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Passionate, Gifted. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Theodoric Graham, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 12 (+1)17 (+3)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


John Wharton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting black shirt and pants. He has wavy auburn hair. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Shy, Insane. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

John Wharton, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Dean Gentry, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tan vest and prefers grey and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. His violet eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He also has developed a complete distrust of the Mortician profession.

History: He was born on a small isolated farm. His childhood dream was to be a Mortician, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and to prove his worth to the world

Flaws: Ugly, Impulsive. Bonds: Job, Nature, Family. Occupation: Doctor

Voice: American accent

Attributes [hide]

Dean Gentry, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)16 (+3) 11 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Lapis lazuli (10 gp). Carnelian (50 gp). Brown-green garnet (70 gp). Hematite (10 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Patrick Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he sports tan clothing, slightly heavier than average wear. He keeps his auburn hair in a pixie cut. His eyes are a pleasant blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a xeno-phobe, disliking non-Humans.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He left for the west, certain he would find work there.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane, Racist. Bonds: Immigrant, Family. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Patrick Wakefield, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 12 (+1)6 (-2)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp).


Social Check DCs


Aldous Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Dilettante uniform. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of southern immigrants he idolized his father. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Dilettante job and began his own company from there.

Motivation: To reunite with his old friends; and sabotage a competitor

Ideals: Impeccable, Opinionated. Bonds: Job, Adventurer, Immigrant. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Ramsey, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 9 (-1)10 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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