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NPC Generator

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Advanced [show]


William Dryden, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a green costume with the symbols of the sun god on his torso. He wears a small hat to hide his balding. He wears large thick round spectacles.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, William took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Artistic, Gifted. Bonds: Attractive, Enemies, Rich. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

William Dryden, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. Deep blue spinel (200 gp). Hematite (13 gp). Citrine (70 gp).


Social Check DCs


Gilbert Kent, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze. His hair is long and white with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gilbert hails from a village terrorized by brigands. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: Revenge; and many brigands want him driven away

Ideals: Entrepeneur. Bonds: Rich, Attractive, Enemies, Adventurer. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Gilbert Kent, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)17 (+3) 15 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Blue sapphire (900 gp). Deep green spinel (140 gp). Black pearl (300 gp).


Social Check DCs


Richard Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy white beard and wild white hair. He has brown eyes and a red hat with a pastel feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich eastern family. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Richard Kimberly, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Guy Dryden, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is still thick. He has gleaming, smiling hazel eyes.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. His job bores him to no end. He has decided to make it more interesting.

History: Guy was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: A rival would like him out of the picture.

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Criminal record. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Guy Dryden, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs


Diggory Coombs, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his chestnut hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is harsh and unforgiving.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He worked as a nervous Sage and found it very stressful. He struck the Sage job and began his own company from there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Diggory Coombs, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 14 (+2)7 (-2)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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